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Post by BlackCatWhiteCat on Oct 22, 2008 15:29:02 GMT -5
I certainly hope so, because otherwise you and I are going to have to have a choreographed, musical-style knife-fight. With snapping and everything. I accept your challenge, but only if I get to pick the music
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Post by Hucklebubba on Oct 22, 2008 22:44:45 GMT -5
I like your choice of music. Not just for it catchiness and listenability, but also because it may well be the most ubiquitous piece ever composed.
Also heard during Bumblebee's upgrade, in approximately 5,000 different commercials, and occasionally when I open my fridge or sock drawer.
As for the VI vs. VII debate; I will openly admit that VII is awesome, and is in fact so close to VI in said awesomeness, that it generally isn't worth arguing about which is the better of the two. Whenever I feel like doing so, I just sing the Diff'rent Strokes theme to myself, and that always calms me down.
Joe, my stylized and thoroughly-hollow threats of barrio-rumble were aimed not at you for favoring VII over VI, but at Heather for even bringing VIII up at all. Or, as I like to call it, Guardian Force Expo.
Granted, it held my attention for a bit, but this was largely as a result of the "Video games figure well into my continuing quest to look at tetas" phase I was going through at the time (I'm much more mature now). Trouble is, you can only watch Shiva luxuriously arching her back so many times before B.B. King shows up.
As long as we're talking about breasts and derisively renaming things, I'll throw my lot in with, apparently, everyone else in regards to FF X-2--or, as Poolman once dubbed it, Shiny Pretty Dress-up Princess.
I distinctly remember liking the opening video more than I want to admit, and then playing for exactly a minute and a half before commencing with the "Interest. . .fading. Getting. . .weaker" shpiel.
I'm thinking about picking it up again, though, after recently finding out that the girls randomly make culturally-relevant quips during battle. I am an unrepentant junkie for that sort of thing.
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Post by BlackCatWhiteCat on Oct 22, 2008 22:53:10 GMT -5
I like your choice of music. Not just for it catchiness and listenability, but also because it may well be the most ubiquitous piece ever composed. Also heard during Bumblebee's upgrade, in approximately 5,000 different commercials, and occasionally when I open my fridge or sock drawer. Not to mention DDR Supernova. Psshht. Yiff. *tries desperately to remember any redeeming, culturally relevant quips* Got any examples? 'Cause I'm really at a loss here. Admittedly I haven't seriously played that game in about 2 years.
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Post by Hucklebubba on Oct 23, 2008 0:15:37 GMT -5
You want 'em, you got 'em. Lifted directly from the Final Fantasy Compendium; edited for brevity and grammar, but with the needless explanations left in:
At the end of battle, you will sometimes hear Paine say "Thank you." Rikku will add "Come again." This is the catch pharse of the Simpsons Quik-E Mart clerk Apu.
When spherechanging into the Black Mage, Yuna will sometimes quip "Double, double, toil and trouble." Rikku sometimes says "Fire burn and cauldron bubble." Both of these lines are said by the witches in the Shakespeare play Macbeth.
When Paine casts an ice-based spell, she'll sometimes say "Ice, ice baby." This is a reference to a briefly popular song by Vanilla Ice.
When Rikku changes into a Samurai, she sometimes quips, "Crouching tiger, hidden Rikku." Obviously a reference to Ang Lee's martial arts movie Crouching Tiger, Hidden Dragon.
If Paine casts Flare, she might comment, "You! It's what's for dinner!" This is a parody of an ad campaign by the American Beef Council which says "Beef, it's what's for dinner."
Winning a battle with Yuna as Lady Luck sometimes results in her boasting "Game over, man... game over." This line is said by Hudson, played by Bill Paxton, in the movie Aliens.
One of Rikku's quotes when casting Auto-Life is "Here's a quicker picker upper!" This a reference to Bounty paper towels, which has the slogan: "The quilted quicker picker upper".
One of Rikku's quotes when using a Fiend Hunter bullet is "Let's do it! Al Bhed tested, Brother approved." This a reference to Kix breakfast cereal, which has the slogan: "Kid tested, mother approved".
One of Yuna's quotes when casting Beserk on herself (usually in the Berserker costume) is "Yuna gone wild!" This may be a reference to the Girls Gone Wild series of video tapes.
When spherechanging into the gunner, Yuna might say "Resistance is futile." This is a reference to the Borg of Star Trek: The Next Generation.
Okay, I'll grant you that most. . .all of these are melt-your-teeth stupid, but I have an addiction, man.
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Post by BlackCatWhiteCat on Oct 23, 2008 0:46:38 GMT -5
Yeah I usually refer to that stuff as cheesy, myself. Probably why I forgot a lot of them until just now. I had never heard some of them, though. Thinking back, I don't think I EVER used the Berserker, Samurai, or Lady Luck costumes. Hmm....MAYBE I should play it again?
I shouldn't let you influence me like that. That is SO not a good reason to play through that game again.
EDIT: Wait. NO witty retort to my yiff jab? Hmm...I need to try harder.
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Post by TheLuckyOne on Oct 23, 2008 10:22:29 GMT -5
Thinking back, I don't think I EVER used the Berserker, Samurai, or Lady Luck costumes. Hmm....MAYBE I should play it again? Don't feel bad. The only reason anyone ever used the Lady Luck dressphere was to see the girls in their skimpiest costumes of the game. Since that's obviously not a factor for you, there's no reason why you would have used it. -D
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Post by BlackCatWhiteCat on Oct 23, 2008 10:31:03 GMT -5
Don't feel bad. The only reason anyone ever used the Lady Luck dressphere was to see the girls in their skimpiest costumes of the game. That whole game....just one big fanboy's dressup fantasy. What a waste.
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Post by helioseclipsed on Oct 31, 2008 0:16:50 GMT -5
Don't feel bad. The only reason anyone ever used the Lady Luck dressphere was to see the girls in their skimpiest costumes of the game. That whole game....just one big fanboy's dressup fantasy. What a waste. Yeah. Waste of twenty bucks. MY twenty bucks. While I have no such plans to inflict more of that "sequel" on myself ever again, I did get an urge recently to play X again. And man... as much as I know and like the story and characters... that English voice dub is really awkward. I put up with is before, but it's hard to slough through it, especially after hearing the oh-my-god-the-dialogue-makes-sense-in-the-language-I speak-and-the-actors-are-great work done in XII (seriously, just check out the opening on youtube if you don't believe me, that game's great). I really like the story, though, and I remember that things get better, so I'll try to stay with it. Oh, I just remembered what comes next in the game. Blitzball. Bleh. Gonna have to speed through that part, never to do it again.
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Post by BlackCatWhiteCat on Oct 31, 2008 1:09:20 GMT -5
Yeah. Waste of twenty bucks. MY twenty bucks. Bah. Me too. I bought it from my nephew, so I don't feel as bad as if I had bought it from some thieving used game franchise. I console myself by thinking of it as a donation to struggling college student nephew. (Yeah he's 21 and I'm almost 25. My sister is much older than me.) Well if you can put up with that too-horrendous-for-words laughing scene then you should be able to pull through the rest. Talk about AWKWARD. And horrifying. Don't forget soul-wrenchingly horrifying. I got to play a bit of the demo, but it was in Japanese. Looks terrific. I'll check out the English video when I'm not super tired (and lazy). Thank you. Apparently you and I are the only two people on the planet that hate that game. I made my nephew play through the necessary blitzball tournament for me at the beginning of the game. It was the least he could do for telling me that Blitzball was just THE most fun side game EVER and it was GREAT and BLAH BLAH BLAH.........humongous disappointment. I hate Blitzball. Besides, I have enough OCD issues with picking up EVERYTHING extra I come across and doing all the sidequests. I need not spend 20 or so MORE hours to deal with quests for recruiting and powering up the players for a game within a game, thankyouverymuch.
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Post by helioseclipsed on Oct 31, 2008 13:19:52 GMT -5
Well if you can put up with that too-horrendous-for-words laughing scene then you should be able to pull through the rest. Talk about AWKWARD. And horrifying. Don't forget soul-wrenchingly horrifying. While that is the reigning God-Emperor of awkwardly executed scenes, I checked a vid of the Japanese version, and it's just as awful as the English, so I'm just going to say it was a bad idea althogether. There are other scenes that should come together much better, but don't because of screwups in the timing or a line that just gets botched. Ever notice how Yuna's quick "Yes" and "Okay" dialogue bits sound the same? Like, the EXACT same? Like, maybe they recorded it once and then used that sound bit in every instance of it, regardless of emotional context? It's not always the performances that sink the ship in these things. I got to play a bit of the demo, but it was in Japanese. Looks terrific. I'll check out the English video when I'm not super tired (and lazy). Yeah, do check it out. Some people complain about the story, and I'll admit I would have liked a touch more time devoted to character development, but it's a good story. If you like that opening, the game does not disappoint. And at the very least, the voice work is superb this time around. I think they learned some lessons from X's production. I hate Blitzball. Besides, I have enough OCD issues with picking up EVERYTHING extra I come across and doing all the sidequests. I hope you don't kill the messenger on this one, but the game developer's really stuck it to the player on this one. In order to get Wakka's Celestial Weapon (every player has one, it's their bestest best stuff), you have to "beat" the blitzball sidequests, whatever that entails. I never looked into it, because I never gave even 5 seconds of thought on whether I would actually go through with it. I have it on reliable authority it means playing around 100 games of that confounded excuse for a "mini-game." I think the math suggests that takes over 10 hours to do, all by itself. Believe me, I don't like it any better than you do, but you might have to concede the "get everything" ethic this time around, or risk going mad. While you're at it, forget Lulu's too. Unless you like dodging lightning 100 times in a row (screw up once, start over!). There are some worthwhile sidequests, though. The bonus summon monsters are pretty spiffy, and some have plot significance.
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Post by BlackCatWhiteCat on Oct 31, 2008 15:33:43 GMT -5
While that is the reigning God-Emperor of awkwardly executed scenes, I checked a vid of the Japanese version, and it's just as awful as the English, so I'm just going to say it was a bad idea althogether I did exactly that just the other night and yes. Yes it's AWFUL in both versions. I decided I like Yuna's softer English voice better than the Japanese. Although I do concur that it sounds like some sound clips of hers just got used over and over. Yeah one of my friends already told me that last week. Ruined my world a little bit. BUT I decided to just take it this time and fight against all my OCD video game tendencies. I WILL NOT play that thing for 10 or so hours just to get a gooder weapon. I'm doing pretty well as is. And as for Lulus: Screw that noise. So far I've gotten Yojimbo. Pretty cool. Sucks to have to pay him every time but meh. Whatever. I hear his best attack is nigh impossible to get him to do (due to never letting him die and making sure to always pay him at least 100 gil per attack. *sigh*).
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Post by helioseclipsed on Nov 1, 2008 19:00:52 GMT -5
I decided I like Yuna's softer English voice better than the Japanese. Although I do concur that it sounds like some sound clips of hers just got used over and over. Yeah, I do like Yuna's voice. The Japanese voice is just... squeakier than I'd like. The version we have is nicely emotive without overdoing it. Sometimes it just borders on underdoing it. I should start a debate on whether Tidus or Seymour have worse voice actors. Tidus is shrill and obnoxious, but at least he frickin' EMOTES. Seymour isn't just dry and effete (though I don't mind that touch, it fits), but his line readings are just FLAT. For a guy with six tons of emotional baggage that he's kept bundled up for a decade, nothing spills out, even when he's transformed into an undead (though fully conscious) wannabe bringer of armaggedon. He does begin to sound a bit more menacing at that point, I will grant you. I mean, even if he is dead on the inside, he should be ranting crazy all the rest. I decided to just take it this time and fight against all my OCD video game tendencies. I WILL NOT play that thing for 10 or so hours just to get a gooder weapon. I'm doing pretty well as is. And as for Lulus: Screw that noise. Good for you! I admit I'm a bit of a gaming perfectionist too (I don't care about getting people to level 99, but I like to tackle sidequests and unlock stuff), but there is a definite limit to what I care to bother with. My biggest moment was in FF IV, when I had fought my way to the final, FINAL boss (there are so many), and had been perfectly on level with all the battles. They were challenges, sure, but ones that could be overcome. I wasn't running from any battles, and I had prepped pretty well. Then the final boss pulled out a move called Big Bang that took off more than my strongest character had even when full. I went online, and was told I should level up 20 times, and go back. I went to youtube, watched the ending, and never played it again. Incidentally, "Screw That Noise" is the closest thing I have to a catch phrase. Well, okay, I generally use the R-rated version a bit more (more than I should, probably), but it's always good to see a shared sentiment. So far I've gotten Yojimbo. Pretty cool. Sucks to have to pay him every time but meh. Whatever. I hear his best attack is nigh impossible to get him to do (due to never letting him die and making sure to always pay him at least 100 gil per attack. *sigh*). Oh, you're pretty far if you've gotten Yojimbo. Yeah, he's much cooler in theory than in practice. Stupid randomized mercenary summons; I need that money for other stuff! The other two are the better ones though. If you don't know them, I won't give them away, but getting one entails a sequence that fills in some pretty cool plot details, while the other is more a tribute to FF games past, but is without a doubt the most powerful summon in the game.
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Post by TheLuckyOne on Nov 13, 2008 13:18:05 GMT -5
I hope you don't kill the messenger on this one, but the game developer's really stuck it to the player on this one. In order to get Wakka's Celestial Weapon (every player has one, it's their bestest best stuff), you have to "beat" the blitzball sidequests, whatever that entails. I never looked into it, because I never gave even 5 seconds of thought on whether I would actually go through with it. I have it on reliable authority it means playing around 100 games of that confounded excuse for a "mini-game." I think the math suggests that takes over 10 hours to do, all by itself. Believe me, I don't like it any better than you do, but you might have to concede the "get everything" ethic this time around, or risk going mad. Seconded. I'm completely OCD when it comes to completing video game sidequests, but Wakka's is the one Celestial Weapon I never got. Because, really, who's that masochistic? Lulu's is annoying but not horrible if you've got good reflexes, but man, Wakka's weapon just isn't worth the trouble. -D
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Post by thewhiteknight on Jan 16, 2009 17:54:50 GMT -5
Anyone play Final Fantasy Mystic Quest on SNES? Think it came out before 3 or after 3 lol. Definately my fav.
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Post by Al on Jan 31, 2009 20:43:11 GMT -5
Anyone play Final Fantasy Mystic Quest on SNES? Think it came out before 3 or after 3 lol. Definately my fav. Riiiiiiise from your grave! <ahem> I actually really, really liked Mystic Quest way back in the day, but it's one of those games nobody ever remembers. I'm sure it's aged poorly, but at the time I loved the fact that you could see the bad guys on the overworld map and that all the enemies had a 'damaged' sprite for when they were halfway defeated. Would I ever play it again? Probably not. But, dern it, at thirteen this was a good time.
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