|
Post by Head Mutant on Apr 1, 2004 21:35:20 GMT -5
|
|
|
Post by dajaymann on Apr 2, 2004 16:28:15 GMT -5
Off the top of my head...strangest Videogame Premise was Bubble Bobble. There are two dinosaurs. They're cute. They blow bubbles. Bubbles that KILL!!!
|
|
|
Post by PoolMan on Apr 2, 2004 17:07:14 GMT -5
Well, most videogames of that era were pretty screwed up, storywise. I mean, the stories had to fit was technically possible at the time. For instance, Mario has his trademark moustache because that was the easiest way to add a prominent feature to his face given the primitive graphics at the time. Most times, people designed a game first and then wrote a two sentence story synopsis to wrap around it.
So. Are YOU a bad enough dude to rescue the president?
|
|
jamus34
Boomstick Coordinator
Moving Violation
Posts: 56
|
Post by jamus34 on Apr 2, 2004 20:05:35 GMT -5
Or Smash TV...
Also, early RPG's were kinda weak in the story department "Descend these 100 levels of dungeon to pick up ultimate weapon to kill super bad guy X"
Ironically there were a couple really good games for NES...namely Blaster Master
|
|
|
Post by PoolMan on Apr 2, 2004 20:18:43 GMT -5
"Descend these 100 levels of dungeon to pick up ultimate weapon to kill super bad guy X" Yeah, sure haven't seen that lately.
|
|
|
Post by Hucklebubba on Apr 3, 2004 0:59:02 GMT -5
I wonder how long it'll be before we have a real-life equivalent of this? Wouldn't surprise me terribly. Disgust perhaps, but not surprise. And hey, according to the timelines of most sci-fi, we should be developing into a smoggy industrial dystopia sometime within the next ten years. Smash TV-esque programming is the logical next step, right after flying cars and rampant crime.
|
|
|
Post by DarthToad on Apr 3, 2004 1:22:21 GMT -5
Weird plots. I like that Greendog one. That's just messed up. So is Atomic Runner. They should've had Quake III arena on there. I mean, there's absolutly no plot to it.
|
|
|
Post by Al on Apr 4, 2004 15:11:06 GMT -5
I think they dropped the ball when they left out Burgertime! For those who never got to experience the magic: you are an inch-high chef on a Donkey Kong-style platform maze. You must run over hamburger ingredients to make them fall into serving dishes while keeping eggs, pickles, and sausages at bay with your trusty pepper shaker. Oh, and collecting ice cream and coffee for extra points.
|
|
|
Post by Hucklebubba on Apr 4, 2004 17:02:04 GMT -5
What about Tapper and Root Beer Tapper? (The latter being an identical, kiddie-named iteration of the former.)
Was there actually a way to win that game? And where did the designers come up with the notion that beer makes people go away?
|
|
|
Post by PoolMan on Apr 4, 2004 17:07:20 GMT -5
Not in my local bar, that's for sure.
|
|