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Post by PoolMan on Nov 16, 2009 20:04:48 GMT -5
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Post by StarOpal on Nov 17, 2009 0:32:56 GMT -5
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Post by Al on Nov 21, 2009 15:31:02 GMT -5
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Post by PoolMan on Nov 23, 2009 10:26:43 GMT -5
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Post by StarOpal on Nov 23, 2009 23:37:32 GMT -5
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dex
Ghostbuster
So what colour is the sky in your world?
Posts: 343
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Post by dex on Nov 24, 2009 7:05:37 GMT -5
Oh dear, competition for my patented NCOS*-System. But seriously: They were? Really? *Navigational Carrot-On-A-Stick
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Post by StarOpal on Dec 1, 2009 12:20:12 GMT -5
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dex
Ghostbuster
So what colour is the sky in your world?
Posts: 343
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Post by dex on Dec 7, 2009 17:30:07 GMT -5
I don't know what's sadder, that someone, for no reason, is jailed for two nights and comments her experience with "the police were so nice" or that people have Twilight birthday parties and romanticize abusive relationships. Maybe those two aspects are related?
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dex
Ghostbuster
So what colour is the sky in your world?
Posts: 343
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Post by dex on Dec 8, 2009 13:51:57 GMT -5
Wired reports current research on zombie pigs will lead to zombie soldiers. But even better, I say: flying zombies!
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dex
Ghostbuster
So what colour is the sky in your world?
Posts: 343
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Post by dex on Dec 9, 2009 7:08:23 GMT -5
Hulu has a few MST3K episodes. Or should that be in the Ministry of Silly Videos?
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Post by PoolMan on Dec 10, 2009 0:45:57 GMT -5
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Post by StarOpal on Dec 10, 2009 2:09:52 GMT -5
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Post by StarOpal on Dec 11, 2009 0:09:20 GMT -5
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Post by PoolMan on Dec 13, 2009 11:01:37 GMT -5
Jordan Mechner's 11 rules of story-based game design. Mechner is the guy who created the original (and influenced/produced the modern) Prince of Persia. I noticed Rule 8 particularly. I think that was probably the key rule to the 2008 PoP's design, and the introduction of Elika. He's very keen on making sure play just flows, and isn't interrupted by load screens and cheap deaths.
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Post by StarOpal on Dec 15, 2009 1:42:00 GMT -5
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